Forum Categories

Rules Questions Thread 2.0
8/11/2008 11:56:19 PM

rain

No Profile Image
Threads Started: 46
Forum Posts: 439
Magic Decks: 46
WOW Decks: 0
Decks Rated: 0
Skill Level: 0
Well it seems that the rules thread pulled a vanishing act on us, so in its honor: Rules question thread 2.0 Ask away


Alright, nearly 2 pages of questions on progenetius in the rules thread has spurred me to post this. I ask grimmer and everyone else not to answer any more questions about protection from everything.


Here are the 4 things you need to know about protection from everything.

1) Progenetius cannot be targeted by spells or abilities. That means if the spell says TARGET creature or permenant it can't choose progenetius. If it never mentions target creature or permenant your golden (re: wrath of god kills him)

2) Progenetius is unblockable. Period.

3) All damage to progenetius is prevented. If you pyroclasm for example, you do not pass go, you do not collect 200 dollars and you do not deal 2 points of damage to progenetius.

4) Progeneius cannot be equipped or enchanted. If you have some way to move an enchantment or equipment to progenetius without targeting him you can but it will fall off as a state based effect. An enchanment would go to the yard and an equipment would just sit there and laugh at you for being an idiot.


Thats it, unless you have a specific question about the way protection from everything interacts in unique situations STOP ASKING QUESTIONS ABOUT HIM.


For the love of god, someone sticky this, if I see one more question about protection from everything Im going to off myself. Comment on my Mono B rogues and my G/B combo decks please ;D

10/26/2008 9:11:00 AM

Grimmer

No Profile Image
Threads Started: 2
Forum Posts: 570
Magic Decks: 0
WOW Decks: 0
Decks Rated: 0
Skill Level: Expert
No. Rings is a triggered ability and will only trigger once when the specified event occurs. I killed your cat! (Why?) I felt it would bring closure to our relationship!

10/30/2008 10:38:00 AM

Test Rhun

Profile Image
Threads Started: 25
Forum Posts: 1634
Magic Decks: 52
WOW Decks: 0
Decks Rated: 230
Skill Level: Intermediate
Would this work? Elvish piper puts the creature into play from your hand, but is that the same as "playing it from your hand"? With Myojin in mind? Epic Fail...{Project deck: The Electric Slide}

10/30/2008 12:27:00 PM

Grimmer

No Profile Image
Threads Started: 2
Forum Posts: 570
Magic Decks: 0
WOW Decks: 0
Decks Rated: 0
Skill Level: Expert
Putting something into play is not the same as playing something. Playing a spell means announcing it, paying the costs, choosing targets/modes, etc. and it going on the stack. Putting something into play generally happens as part of something resolving and the creature, etc. never goes to the stack.

For example, if I pay the mana and announce the Myojin, it goes on the stack. If nobody counters it, it enters play with a Divinity Counter on it. If I activate Elvish Piper's ability, the activated ability goes on the stack. If neither player counters the activated ability, I then choose a creature card from my hand to put into play. The Myojin goes directly from my hand to the in play zone, so it was not played... it was put into play by an effect, so it doesn't get a Divinity Counter. I killed your cat! (Why?) I felt it would bring closure to our relationship!

11/4/2008 12:52:00 PM

Mr. Safety

Profile Image
Threads Started: 56
Forum Posts: 2846
Magic Decks: 240
WOW Decks: 0
Decks Rated: 231
Skill Level: Advanced
Basic question about damage:

How long does damage last? Lets say I attack with a 3/3 creature and my opponent blocks with a 5/4 creature. My creature dies when combat damage is assigned. During the second main phase, can I then play Pyroclasm and kill the 5/4 (total of 5 damage now) or has damage been removed by then? Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

11/4/2008 1:30:00 PM

Molar Mass

No Profile Image
Threads Started: 5
Forum Posts: 519
Magic Decks: 33
WOW Decks: 0
Decks Rated: 0
Skill Level: Expert
Damage on permanents and "until end of turn" effects last until the Cleanup Step, which is the second and last step of the End Phase, and then there this damage is removed. So yes, you can kill that 5/4 in your described situation. My magic blog: http://theundergroundsea.blogspot.com/

11/5/2008 9:07:00 AM

Mr. Safety

Profile Image
Threads Started: 56
Forum Posts: 2846
Magic Decks: 240
WOW Decks: 0
Decks Rated: 231
Skill Level: Advanced
Cool, thanks! I play with a very small play group, and some of them aren't that familiar with all of the basic rules. Plus, sometimes I miss something, just because I've taken it for granted for a long time... Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

11/6/2008 4:10:00 PM

theblackrecon

No Profile Image
Threads Started: 0
Forum Posts: 144
Magic Decks: 29
WOW Decks: 0
Decks Rated: 37
Skill Level: Unknown
i have a couple of questions
1. everything comes into play untapped, right?
2.when you equip a artifact to a creature, does it only stay on it for your turn?
3. is there a black or a blue card that destroys artifacts and enchantments?
4. what is the stack?

thank you

11/6/2008 4:27:00 PM

Grimmer

No Profile Image
Threads Started: 2
Forum Posts: 570
Magic Decks: 0
WOW Decks: 0
Decks Rated: 0
Skill Level: Expert
1. Everything enters play untapped unless something specifically states otherwise.

2. Equipment remains attached to the creature until it becomes unattached somehow. This could be due to some effect unattaching the equipment, due to the creature being destroyed, or due to the equipment becoming equipped to another creature, just to name a few.

3. No, black and blue don't have ways to destroy artifacts or enchantments. They likely have several ways to bounce them or perhaps make the opponent sacrifice them.

4. The stack is the zone where spells and abilities go while waiting to resolve. You can find a good explanation on EssentialMagic.com under the topic "Understanding the Stack" which can be found under one of the menu headers. I killed your cat! (Why?) I felt it would bring closure to our relationship!

11/6/2008 4:35:00 PM

SonicEagle

Profile Image
Threads Started: 37
Forum Posts: 1411
Magic Decks: 210
WOW Decks: 0
Decks Rated: 514
Skill Level: Expert
1. yes everything comes into play untapped but creatures cannot be tapped to activate their ability or to attack unless if they haste
2. it stays equipped i believe (havent run an equip artifact in awhile)
3. what legality are you looking for? there is Gate to Phyrexia and Phyrexian Tribute but they arent Standard. "Our greatest glory is not in never falling, but in rising everytime we fall." -Confucious ~ One of your MTGFanatic Mods!

11/6/2008 4:37:00 PM

SonicEagle

Profile Image
Threads Started: 37
Forum Posts: 1411
Magic Decks: 210
WOW Decks: 0
Decks Rated: 514
Skill Level: Expert
whoops part of my post didnt post, doesnt matter Grimmer answered the 4th question better then i did. "Our greatest glory is not in never falling, but in rising everytime we fall." -Confucious ~ One of your MTGFanatic Mods!

11/6/2008 4:40:00 PM

SonicEagle

Profile Image
Threads Started: 37
Forum Posts: 1411
Magic Decks: 210
WOW Decks: 0
Decks Rated: 514
Skill Level: Expert
whoops part of my post didnt post, doesnt matter Grimmer answered the 4th question better then i did. "Our greatest glory is not in never falling, but in rising everytime we fall." -Confucious ~ One of your MTGFanatic Mods!

11/7/2008 6:06:00 AM

Mr. Safety

Profile Image
Threads Started: 56
Forum Posts: 2846
Magic Decks: 240
WOW Decks: 0
Decks Rated: 231
Skill Level: Advanced
Question about Makeshift Mannequin:

My opponent plays Makeshift, targeting Mulldrifter in his graveyard.

Can I play Shadowfeed in response and remove Mulldrifter from the game?

Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

11/7/2008 11:54:00 AM

Grimmer

No Profile Image
Threads Started: 2
Forum Posts: 570
Magic Decks: 0
WOW Decks: 0
Decks Rated: 0
Skill Level: Expert
Yes I killed your cat! (Why?) I felt it would bring closure to our relationship!

11/7/2008 2:57:00 PM

Mr. Safety

Profile Image
Threads Started: 56
Forum Posts: 2846
Magic Decks: 240
WOW Decks: 0
Decks Rated: 231
Skill Level: Advanced
Nice! Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

11/7/2008 6:07:00 PM

Vincent Mahoney

No Profile Image
Threads Started: 66
Forum Posts: 1255
Magic Decks: 81
WOW Decks: 0
Decks Rated: 50
Skill Level: Unknown
Basic timing question going on right here:

I am sitting with Agony Warp in hand.
My opponent has a, let's say, Giant Growth.

My opponent attacks with two 2/2 creatures, while I only have a single 3/3. I block one, then play Agony Warp, debuffing one and killing the other. To the one I assigned the -0/-3 to, my opponent Giant Growths it, hitting me for 5 rather than just the 2. The other creature dies.

Next turn, I assume he has something of that nature in hand, still. He attacks with two 2/2s (one with haste) and I again only control a 3/3. I block one and let the other through. I pass priority to him, after declaring blockers, and he Giant Growths the creature that got through. I play Nameless Inversion, dropping it's toughness below 0.

My question is: When are state based effects checked in this scenario? My opponent declared that his creature would live since Giant Growth is on the stack, and state based effects won't be checked until after everything resolved. He also declared that I was going to take even MORE damage since I played the Inversion (so, it would have been 8 rather than just 5).

I honestly don't know what to say about that scenario. When were state based effects checked? I'm not the most intelligent person on this site, but I'll sure as hell speak as if I am.

11/7/2008 7:10:00 PM

EllE

No Profile Image
Threads Started: 3
Forum Posts: 459
Magic Decks: 39
WOW Decks: 0
Decks Rated: 24
Skill Level: Unknown
In this case, the state based effects are checked after Namesless Inversion resolves, thus pwning him. Moo.

11/8/2008 3:48:00 AM

Thorfinn

No Profile Image
Threads Started: 70
Forum Posts: 252
Magic Decks: 197
WOW Decks: 0
Decks Rated: 77
Skill Level: Unknown
I have swans on the board and play chain of plasma, does every copy count as a spell, im thinking of building a storm count for brain freeze...? my own answer would be no, but i just want to be sure...

11/8/2008 9:21:00 AM

Grimmer

No Profile Image
Threads Started: 2
Forum Posts: 570
Magic Decks: 0
WOW Decks: 0
Decks Rated: 0
Skill Level: Expert
The copies are put on the stack... they are not played. Storm only counts spells that are played. I killed your cat! (Why?) I felt it would bring closure to our relationship!

11/9/2008 9:34:00 AM

Sex Cauldron

No Profile Image
Threads Started: 45
Forum Posts: 216
Magic Decks: 98
WOW Decks: 0
Decks Rated: 30
Skill Level: Expert
"The copies are put on the stack... they are not played. Storm only counts spells that are played. "


That makes me wonder, because a World Championship was won with a Dragonstorm deck, using Gigadrowse (copied multiple times) to storm out dragons.

The spell is only played once, but copied many times, and if it could fly in a high class tourney, then I'm sure it's legal.

He stands knee deep...

11/9/2008 10:54:00 AM

Grimmer

No Profile Image
Threads Started: 2
Forum Posts: 570
Magic Decks: 0
WOW Decks: 0
Decks Rated: 0
Skill Level: Expert
Could you provide a link to the coverage of this World Championship that Gigadrowse copies added to the storm count please? I assure you that replicate copies are put on the stack and DO NOT add to the storm count, so I'd like some proof that a large tournament made a bad ruling.

502.30a Storm is a triggered ability that functions on the stack. "Storm" means "When you play this spell, put a copy of it onto the stack for each other spell that was played before it this turn. If the spell has any targets, you may choose new targets for any of the copies."

"Replicate [cost]" means "As an additional cost to play this spell, you may pay [cost] any number of times" and "When you play this spell, if a replicate cost was paid for it, copy it for each time its replicate cost was paid. If the spell has any targets, you may choose new targets for any number of the copies."

Put into Play
If an effect instructs a player to put an object into play, that object is not considered "played."
I killed your cat! (Why?) I felt it would bring closure to our relationship!

11/9/2008 3:00:00 PM

theblackrecon

No Profile Image
Threads Started: 0
Forum Posts: 144
Magic Decks: 29
WOW Decks: 0
Decks Rated: 37
Skill Level: Unknown
lets say i have festering goblin and my oppenent has a 2/2 and attacks, i block, festering goblin dies, and deals its normal 1 damage, and then because it died, do i first take damage and then give any creature -1/-1 or do i give the creature -1/-1 and kill it before i take any damage?

11/9/2008 3:26:00 PM

Vincent Mahoney

No Profile Image
Threads Started: 66
Forum Posts: 1255
Magic Decks: 81
WOW Decks: 0
Decks Rated: 50
Skill Level: Unknown
That's largely up to you.

The Festering Goblin doesn't die until the combat damage step.

There's:

Beginning of Combat step
Declare Attackers
Declare Blockers
Combat Damage Step < Goblin dies here, since this step is when combat damage is assigned.
End of Combat Step

You can declare the Goblin as a blocker. Then, you can give the creature blocked by it -1/-1 which makes the creature a 1/1 with 1 damage on it, destroying it.

In either circumstance, you would not take any damage from this creature because it was in fact blocked (unless, oddly, it had trample, but it's trample damage would be mitigated by 1 (since it became a 1/1) and it's 1 damage would be blocked by the Goblin).

I hope I explained that properly. I'm not the most intelligent person on this site, but I'll sure as hell speak as if I am.

11/9/2008 5:44:00 PM

Grimmer

No Profile Image
Threads Started: 2
Forum Posts: 570
Magic Decks: 0
WOW Decks: 0
Decks Rated: 0
Skill Level: Expert
The combat damage must resolve before the Festering Goblin dies. It doesn't get to give anything -1/-1 until it dies from the damage resolving. If the 2/2 in your example had trample, you would take 1 trample damage before the 2/2 died. Likewise, if they attacked with two 1/1 creatures and the Festering Goblin blocked one... you would take the 1 damage from the unblocked 1/1 before the Festering Goblin gave it -1/-1.

[edit]Vincent explained it properly. I just read it wrong/got confused by what he was saying[/edit] I killed your cat! (Why?) I felt it would bring closure to our relationship!

11/12/2008 3:43:00 PM

f.e.n

No Profile Image
Threads Started: 0
Forum Posts: 1
Magic Decks: 0
WOW Decks: 0
Decks Rated: 0
Skill Level: Unknown
I have a question that I can't seem to find an answer for anywhere else.

Engineered plague. Naming saprolings. Do the Saprolings ENTER play, with the plague effect going on the stack, or do they enter play with minus one/minus one instantaneously?

This is in regards to stopping, or attempting to stop, a chimarea deck(fecundity, sap. burst, altar combo).

When does the plague effect occur? Is it instantaneous or not? Can 1/1 saprolings enter play?

"False"

11/12/2008 3:56:00 PM

EllE

No Profile Image
Threads Started: 3
Forum Posts: 459
Magic Decks: 39
WOW Decks: 0
Decks Rated: 24
Skill Level: Unknown
Yes, they enter play. However, the game checks state based effects before anything else, and toughness is one of these; if they have 0 in toughness, they're put into graveyard as soon as they come into play.
In other words, no funky stuff, but comes into play triggers still occur Moo.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21