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Rules Questions Thread 2.0
8/11/2008 11:56:19 PM

rain

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Well it seems that the rules thread pulled a vanishing act on us, so in its honor: Rules question thread 2.0 Ask away


Alright, nearly 2 pages of questions on progenetius in the rules thread has spurred me to post this. I ask grimmer and everyone else not to answer any more questions about protection from everything.


Here are the 4 things you need to know about protection from everything.

1) Progenetius cannot be targeted by spells or abilities. That means if the spell says TARGET creature or permenant it can't choose progenetius. If it never mentions target creature or permenant your golden (re: wrath of god kills him)

2) Progenetius is unblockable. Period.

3) All damage to progenetius is prevented. If you pyroclasm for example, you do not pass go, you do not collect 200 dollars and you do not deal 2 points of damage to progenetius.

4) Progeneius cannot be equipped or enchanted. If you have some way to move an enchantment or equipment to progenetius without targeting him you can but it will fall off as a state based effect. An enchanment would go to the yard and an equipment would just sit there and laugh at you for being an idiot.


Thats it, unless you have a specific question about the way protection from everything interacts in unique situations STOP ASKING QUESTIONS ABOUT HIM.


For the love of god, someone sticky this, if I see one more question about protection from everything Im going to off myself. Comment on my Mono B rogues and my G/B combo decks please ;D

8/26/2008 10:22:00 AM

Mr. Safety

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Ok, got it.

I can only do this situation if I use Soulstoke to put Chaser into play. Got it! Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

8/26/2008 10:56:00 AM

Grimmer

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Yes, but the Nova Chaser won't get the +2/+0 provided by the Acolyte. I killed your cat! (Why?) I felt it would bring closure to our relationship!

8/26/2008 11:41:00 AM

Mr. Safety

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Got it. Thanks! Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

9/7/2008 6:06:00 PM

Dennis

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If Figure of Destiny is pumped to 4/4 using his activated abilities. If you Ovinize or Mirrorweave it into something else, at end of turn, what will it be?

9/7/2008 8:32:00 PM

Grimmer

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It would return to being a 4/4. All of the effects are applied continuously as long as their duration specifies. In this case, it you would start it as a 1/1, apply it's own effect making it 4/4, then apply the Ovinize, etc. The same applications would happen after the Ovinize effect ended with the exception of the Ovinize effect. I killed your cat! (Why?) I felt it would bring closure to our relationship!

9/9/2008 10:11:00 AM

Mr. Safety

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Question:

I have an Oona's Prowler out, as well as an Oona's Blackguard.

My opponent plays Crib Swap, targeting my Prowler.

I put a 1/1 creature with changeling into play.

I immediately make it a 2/2 because of Oona's Blackguard (rogues come into play with a +1/+1 counter on them)

My opponent says that I can't do that because of this: comes into play and PUT into play are different situations.

I thought that it didn't matter how a creature comes into play, as long as it does actually resolve, comes-into-play effects happen.

Am I wrong? Just want to be sure... Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

9/9/2008 10:38:00 AM

Bokwinkle - LOMA

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No, it still came into play. If a creature is worth playing, it's worth returning to your hand and it's worth returning from your graveyard. ***Please comment on my "New Merfolk" deck***

9/9/2008 4:59:00 PM

Sex Cauldron

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Quick little question: Does summoning sickness wear off a creature at the end of my turn, or at the beginning of my next upkeep? He stands knee deep...

9/9/2008 7:59:00 PM

Grimmer

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A creature cannot attack or use it's own activated abilities that include the tap symbol unless it has been under it's owner's control continuously since the beginning of that player's most recent turn.

Your "Summoning Sickness" ends at the beginning of your turn. I killed your cat! (Why?) I felt it would bring closure to our relationship!

9/13/2008 7:17:00 PM

Rock Doc

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Got a quick question. if I have a card suspended what is it considered to be? Is it removed from the game or is it a perminate under my control? Can a card that "destroys target perminate" destroy a suspended card? The Mogg made a decent living cleaning up after the Hill Giants took a squat.

9/14/2008 12:16:00 AM

Dennis

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Suspended cards are in the "Removed from the game" zone, so it will not count as a permanent. Creatures, lands, planeswalkers, enchantments, artifacts, tokens (did I miss any?) that are in the "in play zone" are considered permanents.

Things that can deal with suspended cards are things like Pull from Eternity, Riftsweeper's come-into-play ability, Venser's Diffusion.

9/14/2008 12:28:00 PM

Mr. Safety

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Question:

My opponent has a Loxodon Warhammer in play, equipping Oona, Queen of the Fae.

He paid the equip cost last turn, to make her 8/5 with trample and lifelink.

He attacks again this turn, saying he 'dosen't have to pay the equip cost, he already did it last turn.'

Is this right? Doesn't he have to pay the equip cost every turn he uses it? Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

9/14/2008 3:29:00 PM

Kulmnikov

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Alright, I have two Furnace of Raths in play, do the effects stack? So for example, would Flame Javelin do 16 damage, or 8? I would like to know because it's kind of up in the air at my house.

Mr. Safety- I don't think you have to pay the equip cost every turn. I'm pretty sure it's one cost and you're set. Someone correct me if I'm wrong. But I don't think you have to. Please comment and rate some of my decks, I'd like to know what people think.

9/14/2008 3:38:00 PM

Grimmer

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>>>Is this right? Doesn't he have to pay the equip cost every turn he uses it?

Once the equipment is attached to a creature, it will remain attached until removed somehow. They DO NOT have to pay the equip cost each turn.

>>>Alright, I have two Furnace of Raths in play, do the effects stack? So for example, would Flame Javelin do 16 damage, or 8?

They both apply in order, so the Flame Javelin with two Furnaces in play would deal 16. I killed your cat! (Why?) I felt it would bring closure to our relationship!

9/16/2008 12:09:00 PM

Mr. Safety

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Thanks Grimmer! I've been wrong about that ruling since it came out, then! WOW!

I always interpreted 'equip only as a sorcery' to mean 'only on your turn during main phases, and it was only good until end of turn, like other sorceries'.

I'M ADDING EQUIPMENT TO EVERY DECK I OWN NOW!

lol, just kidding, but I'm definately looking closer at them... Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

9/30/2008 6:01:00 PM

Rock Doc

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OK, Got another question ( I know i got a lot) If I have a legendary artifact in play ( say Mindslaver) and use sculpting steel to "copy" it, does the legend rule still apply and destroy them both even though sculpting steel isn't a legendary artifact? and another legend question, if I have rhys the exiled and rhys the redeemed in play does the legend rule apply, even though there different cards there still the same character. The Mogg made a decent living cleaning up after the Hill Giants took a squat.

10/1/2008 12:25:00 AM

Eppek the Goblin

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In the first instance, yes, both Sculpting Steel and the legendary artifact it copied would be destroyed.

In the second instance, no, neither Rhys would be destroyed. While thematically, both cards represent the same legendary creature, mechanically they are cards with two different names, so the legendary rule doesn't apply.

10/1/2008 1:33:00 AM

Daralic

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I gots a question! hehe
It's about the Shards.
Why do they say Hybrid when they appear to be multicolored creatures?
Can they be still counted as a multicolored creature?

Say I use Dragon Arch to summon Empyrial Archangel. Does that work??

That's all except...(Someone please comment my deck. "SHare the Damage". PLEASE!? hehe pretty please...?) Getting ready for the M2010 switch? I made an all black vampire deck just for it. :P

10/1/2008 3:02:00 AM

Vincent Mahoney

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A multicolored creature is just that, multicolored. Hybrid and the sub-named gold cards are both multicolor and count for all of their respective colors (IE, a creature with R/U/B in it's mana cost is a red, blue and black creature. It cannot be hit by a Terror. It can, however, be given first strike by Bloodmark Mentor).

So, yes, you can use Dragon Arch to put Empryrial Archangel, and any other multi-colored card from your hand into play.

The thing about Shards cards being named hybrid on this site is probably just some kind of error. Don't worry about it.

Again, if I'm wrong, someone feel free to correct me. I'm not the most intelligent person on this site, but I'll sure as hell speak as if I am.

10/1/2008 2:33:00 PM

Daralic

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Thanks again.
So basically, a gold card with a black mana cost in it is immune to terror and/or dark banishing?
If that's so...then darn...I've been screwing myself over for awhile...hehe...
ahem... Getting ready for the M2010 switch? I made an all black vampire deck just for it. :P

10/1/2008 7:52:00 PM

DallasM

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Yes, it is. That's why you've never seen a card that says "destroy target gold creature" or something. They're multi-colored, meaning they retain the properties of each color. ::Author of MTGfanatic's Every Card Counts column:: ::Watch for a new article every friday!::

10/4/2008 3:26:00 PM

Vincent Mahoney

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Okay, so I've never actually used cards that say, "...Prevent all damage a source of your choice would deal this turn." I'll admit that right now.

Well, I was playing a friend of mine and he had this land called Prahv, Spires of Order. He accelerated out his lands (a G/W/U deck) and had access to 7 mana on the fourth turn. Kind of nice. Then he topdecked nothing to play with it. XD

So, when I attempted to ping at him using 2/2s (they were all merfolk; I was playing a mill deck) he kept tapping 7 lands to use Prahv's effect; to prevent all damage.

Well, when I had, like, 6 merfolk on field he kept naming merfolk as the source. Admittingly, it didn't change the game or anything (I milled the hell out of him) but I was wondering how sources work.

Like, you can name any source and as long as it applies to what is dealing damage you're okay? Like, rather than just preventing the damage of a single merfolk it can prevent the damage of all merfolk? Can it work the same for instants and other things on the stack?

Thanks a bunch, guys. I'm not the most intelligent person on this site, but I'll sure as hell speak as if I am.

10/4/2008 7:57:00 PM

CW

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Wow, you got hosed! Why did he stop at saying merfolk? Why not name YOU as the source of damage? Because he's playing it wrong.

Say I have a creature that reads "Tap: deal 1 damage to target player" and I have some sweet combo where I can use his ability and untap and etc forever. Then, he can use the Spires to choose that ONE creature as the source of damage so as to stop me from doing damage to you with that creature for the rest of the turn, be it from its ability or from me attacking you with it. He can't just say "red creatures" or "merfolk", because there are multiple sources of damage. It's just like the old COP's: each thing that causes you damage must be paid for! So, he would have needed multiple Spires to stop your multiple merfolk.

Every individual creature and spell is a different source of damage when referred to by cards like that. I'm a single cell on a serpent's tongue.

10/4/2008 7:59:00 PM

CW

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Also, if you have 3 Mtenda Lions attacking him and he uses the Spires and says "Mtenda Lions", then he still takes 4. That's because each Mtenda Lions is a source of damage and he can only stop one of them.
I'm a single cell on a serpent's tongue.

10/4/2008 11:36:00 PM

scribmat

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hmm this one is a tough question ok an opponent attacks i play a simulacrum (card text reads)All damage done to you so far this turn is instead retroactively applied to a target creature you control. Further damage this turn is treated normally and respond to myself by playing an eye for an eye ( card text Play only when a creature, spell, or effect assigns damage to you. Eye for an Eye deals an equal amount of damage to that source's controller. the way i read it eye for an eye is on the stack first and resolves dealing damage to opponent then the simulacrum resolves hopefully targeting a stuffy doll i had this set up in my deck and people said that it didn't work that way so i took it out
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