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Rules Questions Thread 2.0
8/11/2008 11:56:19 PM

rain

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Well it seems that the rules thread pulled a vanishing act on us, so in its honor: Rules question thread 2.0 Ask away


Alright, nearly 2 pages of questions on progenetius in the rules thread has spurred me to post this. I ask grimmer and everyone else not to answer any more questions about protection from everything.


Here are the 4 things you need to know about protection from everything.

1) Progenetius cannot be targeted by spells or abilities. That means if the spell says TARGET creature or permenant it can't choose progenetius. If it never mentions target creature or permenant your golden (re: wrath of god kills him)

2) Progenetius is unblockable. Period.

3) All damage to progenetius is prevented. If you pyroclasm for example, you do not pass go, you do not collect 200 dollars and you do not deal 2 points of damage to progenetius.

4) Progeneius cannot be equipped or enchanted. If you have some way to move an enchantment or equipment to progenetius without targeting him you can but it will fall off as a state based effect. An enchanment would go to the yard and an equipment would just sit there and laugh at you for being an idiot.


Thats it, unless you have a specific question about the way protection from everything interacts in unique situations STOP ASKING QUESTIONS ABOUT HIM.


For the love of god, someone sticky this, if I see one more question about protection from everything Im going to off myself. Comment on my Mono B rogues and my G/B combo decks please ;D

8/12/2008 12:45:00 AM

Eppek the Goblin

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Great to see the rules thread back!

Okay, here's my first question: How does trample work with targeted removal? Here's the example I'm thinking of. I attack my opponent with a War Mammoth (3/3 trample), and he blocks with a Pearled Unicorn (2/2). Before damage is dealt, I cast Terror on his Unicorn. Trample says that lethal damage must be assigned to blocking creatures before any "carries over" to the defending player. So what happens in this case? Does my opponent take 1 damage? Or all 3?

8/12/2008 2:09:00 AM

Grimmer

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They take 3. You must assign "lethal damage" to those creatures blocking your attacker and any remaining damage may be assigned to blocking creatures or your opponent as you wish. If you remove all blocking creatures (as you describe) then the trampling attacker will deal all its damage to the opponent. I killed your cat! (Why?) I felt it would bring closure to our relationship!

8/12/2008 9:52:00 AM

Dave in SC

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If I tap Bloom tender with a Transguild Courier (Artifact Creature - Golem Card Text: Transguild Courier is all colors (even if this card isn’t in play)) in play, do I get 5 mana (1 for each color). This would make it a lot easier to play Coalition Victory.

It's all fun and games until the flying monkey's attack!

8/12/2008 10:29:00 AM

Mr. Safety

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Not to get too backed up here, but could someone detail out to me how protection works (i.e. protection from black) especially in combat? Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

8/12/2008 12:27:00 PM

Eppek the Goblin

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Dave, yep - you sure would. With a Transguild Courier in play, Bloomtender would provide you with all 5 mana. Now play Prismatic Omen for the Coalition Win.

Mr. Safety, for protection remember the DEBT rule.

D - Damage from sources of that type are prevented. (A creature with protection from red, for example, takes no damage from Fireball, Pyrohemia, or a Hill Giant.)

E - Enchantments (auras) and Equipment of that type cannot be put on. (A player with protection from blue cannot have a Paradox Haze played on him, and a creature with protection from artifacts cannot be equipped.)

B - Creatures of that type cannot Block a creature with protection. (A creature with protection from goblins cannot be blocked by goblins.)

T - The protected player / permanent cannot be targeted by cards of that type. (A creature with protection from instants cannot be targeted by instants. A player with protection from red cannot be targeted with red spells.)

8/12/2008 12:46:00 PM

Eppek the Goblin

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As an example, I attack with a White Knight (2/2 white creature - first strike, protection from black).

My opponent has three creatures in play: Bog Wraith (3/3 black creature - swampwalk), Black Knight (2/2 black creature - first strike, protection from white), and Defender of Chaos (2/1 red creature - flash, protection from white).

Protection aside, the best block my opponent could make would be with his 3/3 Bog Wraith, which would easily kill my 2/2 knight. But the White Knight has protection from black, so the Bog Wraith cannot be assigned to block it.

The next best block, protection aside, would be to block with his 2/2 first striking Black Knight. Both creatures would die. Ah, the epic battle of good and evil! A battle, which in Magic at least, can't happen (well, it can - when you start playing with color changers, but that's a story for another day). Even though the Black Knight has protection from white, it still can't be used to block the White Knight. Black creatures - regardless of their own protections - cannot block a creature with protection from black.

The worst block, protection aside, would be for him to block with his Defender of Chaos. A 2/1 that would die to my first striking 2/2 before it ever got a chance to land a blow. Of all the blocks, this is the only legal one for my opponent, since Defender of Chaos is red, not black, and my White Knight has no protection from it. Remember, protection doesn't prevent a creature from blocking a creature it has protection from - only from being blocked BY a creature it has protection from. So the Defender of Chaos, which has protection from white, can very happily block my White Knight. But never fear! My White Knight has first strike! It deals its first strike damage, and... it all gets prevented. The Defender of Chaos stands resolute and with its ridiculously slow regular strike damage, kills my White Knight. Oh, the humanity!

8/13/2008 7:41:00 AM

Warrior21

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Okay, so let's say I got either a Phyrexian Totem or the Phyrexian Negator in play. Either way, you should know what happens when either of these cards as creatures takes damage.
"for each 1 damage dealt to this card, sacrifice a permanent you control"

My main question is, if you have 2 Nether Traitors and you sac one.. can you sac the other, pay (B) and get the other one back and repeat for all the damage dealt infinitely? Or must all permanents be saced simultaneously. I only ask because, of one main point...
1) It says "each 1 damage" meaning the damage points are individualized, thus they might be able to be paid seperately.

I'm hoping to be able to built a Phyrexian Totem deck with this combo, but if not possible. Please let me know. Thanks! Remember to feed your addiction to card games through this site, and this site only. =D

8/13/2008 11:06:00 AM

EllE

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They're sacrificed at the same time. But you are able to return one of them, ofc, as you decide how they're put into the graveyard. Also, the Totem says "whenever dealt dmg, sac that many permanents", minor detail though.

From SCG virtual judge thingy:
Q: Say I have a Phyrexian Negator in play, along with another creature that's been enchanted by Animate Dead. Then the Negator takes two damage. Can I sac the Animate and the animated creature at the same time... Or does one take away the other, forcing me to sac something else as well? I've looked at the rules on stacking and stuff but this one escapes me.

A: !You sacrifice them all at the same time!, so you can sac the Animate Dead as well as whatever it's animating. Animate Dead's leaves-play trigger won't go on the stack until after the resolution of the Negator's triggered ability. Moo.

8/13/2008 11:48:00 AM

Mr. Safety

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Eppek, you're awesome! Thanks for clearing that one up for me...I had about 75% of that down, but I couldn't remember about blocking, i.e. can a red creature block a pro-red creature (now I know it's NO.)

Can I block a red creature with my Auriok Champion (pro-black & pro-red)? If I can, what happens? Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

8/13/2008 2:16:00 PM

EllE

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All damage by the red creature to Auriok Champion is prevented :) Moo.

8/14/2008 9:36:00 PM

the Bitter End - LOMA

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Only damage assigned to the protected creature is prevented. This is important if you have a trampler being blocked by a creature with protection as you can assign lethal damage (even though its prevented) to the creature and the remainder for trample damage (probably to the player). If that makes sense.

Oh and effects such as Flanking still apply even if the defending critter has protection from the color or type of attacker as this does not target nor assign damage "There is truth in every lie" Member of League of Magic Advisors(LOMA) circa 2006 Magic: the Gathering player since 1997 Proud member of the Armed Forces since 1996

8/15/2008 3:28:00 PM

Warrior21

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I have a question. If I were to sacrifice a creature with modular would the +1/+1 counters stay on Phyrexian Totem? Remember to feed your addiction to card games through this site, and this site only. =D

8/15/2008 4:57:00 PM

EllE

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Yes, if the the Totem was activated when it was sacrificed. They will still be on the Totem, and will still be on the creature if the Totem is activated. Moo.

8/15/2008 8:12:00 PM

Warrior21

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So, at end of turn, my totem stops being a creature, but he'll still keep the counters so that next time he's a creature, he'll still be powered up then? Just making sure. Remember to feed your addiction to card games through this site, and this site only. =D

8/15/2008 10:55:00 PM

rain

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yep
Comment on my Mono B rogues and my G/B combo decks please ;D

8/16/2008 11:28:00 AM

Eppek the Goblin

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If I tap to activate Orochi Eggwatcher, and it flips (because I have ten or more creatures), will Shidako Broodmistress be tapped or untapped upon resolution?

8/16/2008 12:58:00 PM

Test Rhun

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I love the un sets. If I play R&D Secrket Lair, and use ashonds cupon, Do I have to pay for the drink. If I use staying power and Frankie Peanuts, if frankie peanuts dies, does his effect still remain as long as staying power is in play, and how do I have to word the question to keep my oppent form ever comitting an act, such as playing a spell, or attacking me, or taping a card ever again with that combo? Epic Fail...{Project deck: The Electric Slide}

8/16/2008 4:57:00 PM

EllE

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It will be tapped. Any effect that is on the basic half, also applies to the legendary half of the card. (Had to look this one up >.<) Wondered myself, as I use Budoka Gardener once in a while.
Full text:
# Only the characteristics name, type, subtype, supertype, rules text, abilities, power, and toughness are affected by flipping a permanent. The mana cost and expansion symbol are printed on only one side each but apply to the permanent regardless of whether it has been flipped.
# When you flip a permanent, any counters or other effects remain on it. Moo.

8/16/2008 5:06:00 PM

EllE

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Test Rhun:
a) Free drinks for j00! Clrealy saysy Errata
b) Yes, the effect goes on the stack, and stays there. The answer to that ultimate question you need, is forty... no, wait, its no. Moo.

8/16/2008 7:30:00 PM

Test Rhun

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umm, what do you get when you mutply 7 by 6 was the answer Authur Dent found.... but I ask are you going to attack me, which the answer should be no, and when they are tapped out ask if they are going to play a spell, and the answer should be no again, but I had to ask b/c some dude argued with me, said when frankie peanuts leaves play, so did his effect that was stuck to staying power. Go figure, the judge lied to win that game. I wone by defaut. WOOOT! Now, can staying power effect dead creatures, or ones that are retruned to your hand if you beefed them like hungry spriggan. if it died, would it still have it's +3/+3 in the graveyard, and when you put it back into your hand? In short can staying power effect cards that leave play? Epic Fail...{Project deck: The Electric Slide}

8/17/2008 12:50:00 AM

Eppek the Goblin

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Thanks for the info, EIIE!

8/17/2008 3:39:00 AM

EllE

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Test Rhun: No, Hungry Spriggan targets itself with its ability, so it won't have any effect since the target becomes illegal. Franke Peanuts, however, is an ability that targets the player. So you were correct, and it can't be done with one question, and requires certain things(having them tapped out. And, no, the answer Arthur Dent found wasn't what is 6 times 7, it's barely mentioned when he finds it at the end of the 5th book.

Np Eppek Moo.

8/17/2008 2:30:00 PM

Vincent V

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Hungry Spriggan's ability doesn't target. The reason it wont stay pumped is because object that change zones are treated as completely new objects, unaffected by anything that applied to them in the previous zone.

8/26/2008 6:49:00 AM

Mr. Safety

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Ok, I've asked this before, but I need to clear it up again, as I played someone on MWS and they didn't believe me. Here goes:

I evoke Inner-Flame Acolyte (for R)
It doesn't get countered, so it enters play and both of it's abilities go on the stack (+2/+0 with Haste, and sacrifice this creature)
I play Nova Chaser (for 3R) in response, targeting the Inner-Flame Acolyte for his champion cost
Nova Chaser is not countered, so he enters play and Acolyte gets championed
Acolytes first ability resolves, giving Nova Chaser (or any other creautre) +2/+0 and haste
Acolytes second ability fizzles (there is no Acolyte to sacrifice, it's been championed by Nova Chaser)

I'm pretty sure this works, but some people have questioned me. To be fair, I chose a new target for championing (didn't change the game much, but I want to make sure it works, in case I don't have another elemental to champion in play) Mystical Tutor>>>>>Tinker>>>>>Darksteel Colossus>>>>>profit... (8*P

8/26/2008 9:47:00 AM

Grimmer

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>>>I played someone on MWS and they didn't believe me

If this is new to you, then you haven't been playing MWS very long. :)

>>>I evoke Inner-Flame Acolyte (for R) It doesn't get countered, so it enters play and both of it's abilities go on the stack (+2/+0 with Haste, and sacrifice this creature) I play Nova Chaser (for 3R) in response,

Nova Chaser doesn't have flash, so you can only play it during your main phase when the stack is empty.

>>>targeting the Inner-Flame Acolyte for his champion cost

The Champion trigger doesn't target. You choose a creature to sacrifice (if you wish) when the trigger resolves.

>>>Nova Chaser is not countered, so he enters play and Acolyte gets championed

This would only be possible if you had Incandescent Soulstoke or something that allowed you to put the Nova Chaser into play while the triggers were on the stack.

>>>Acolytes first ability resolves, giving Nova Chaser (or any other creautre) +2/+0 and haste

The Acolyte's +2/+0 and haste trigger targets, so you must choose the target when the trigger is put on the stack. You can't choose who to give the bonus to when it resolves.

>>>Acolytes second ability fizzles (there is no Acolyte to sacrifice, it's been championed by Nova Chaser)

This ability doesn't target anything, so it can't be countered upon resolution (i.e. fizzle)... it would just resolve and do nothing. Minor difference, but in other situations the clarification can make a difference.

>>>I'm pretty sure this works, but some people have questioned me. To be fair, I chose a new target for championing (didn't change the game much, but I want to make sure it works, in case I don't have another elemental to champion in play)

This is always what you do, since you choose the elemental to champion during the resolution of the trigger. This also means that they can't wait to see who you're going to champion and then kill it to try and make your Nova Chaser die. If you give them a chance to respond to the champion trigger and they don't respond, you choose what to sacrifice and they don't get to do anything to try and stop it. If you don't give them a chance, they can back you up and do things, but once they say they have nothing else, the trigger resolves and you choose your elemental to champion. I killed your cat! (Why?) I felt it would bring closure to our relationship!
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