"I'd advise
Spring Cleaning unless your meta/regular opponents run many enchantments or
Coat of Arms, since it can kind of
backfire, and 5 mana is pretty high on the curve."
- All my regular opponents play allot of enchantments, my worst enemy is a defensive white kithkin deck with
story circle, oblibionring,
battle mastery and so on. To be honest i didnt notice that coat gave to all not just my own... but still when people have maybe 3 or 4 of a matching kind i whould have atleast 10.
And like i fixed in my notes is that it is type 2 and it is supposed to stay that way so some of the archers wont work.
"I'm not quite sure what the gate is in this deck for though"
I use the gate to be able to attack with 6 tokens when he has 5 strong creatures witch will lead to none of mine dying and him taking damage. But i can also aggre that it whould be a good point to take it out to get my cards down to 60.
Allot of my comments are mentioning
Eyeblight's Ending, and i can say many of my enemies use creatures that they don't attack with they just sit there and bug the shit out of me :P like
Platinum Angel, Lim-Dul the Necromancer and some more. Like u might have noticed
Terror dosn't work on those 2. And i also want to be able to search for them with harbinger if one of those are in the game.
"door of destinies, ditch it, it takes way to long, on turn 4 you don't want to be playing long term cards"
-Yeah i do :P We realy often play 4 people all against eachother at the same time, so long term yes please

Now that people are mentioning taking out coat.. i can see why... i could put it in the sidedeck and use it for my "big games" with several people.
Thanx allot for the cooments

keep em cooming

