A Modern Take on White Weenie
By John-Marc Ormechea
Modern is an interesting beast and I am still trying to wrap my brain around it. After bouncing some things off of George (my Modern coach), I have decided that a white weenie deck with some hate bears is the way to go for now, until I can splurge for Boros. I have decided that as good as Spectral Procession is, I don’t think it belongs in a deck with AEther Vial. I’m also thinking about going Honor-free as that allows more creatures.
Let’s talk cards:
Path to Exile: This is some of the best removal in the game, not quite Swords to Plowshares, but it gets the job done.
Brave the Elements: Here is my super awesome tech. I don’t really know why more people are not playing this card in mono white aggressive decks to begin with. It really is that good. It allows you to alpha strike, it allows you to avoid damage or counter damge-based board wipe, it allows you to stop removal, and makes all of your creatures evasive. I played it against three color decks in the past so I am not really worried about that. I really just love this card.
AEther Vial: This allows you to drop in creature after creature without fear of ever having them countered. As a bonus, even if that isn't the goal, you can tap out your land and still play a creature, making this a sort of extender to your available resources.
The rest is lands and creatures.
Elite Vanguard and Savannah Lions: 2/1s for one mana are not exactly a dime a dozen, so I will load up on as many as I can get my hands on. Since the beginning of White Weenie's competitive life, this type of card is the reason that pushed a deck like this over the edge.
Grand Abolisher: This guy puts the control decks in check. They have to have hard removal on their own turn. Otherwise, your creatures are going to be able to do whatever they want unchecked. It also stops all kinds of instant shenanigans that they want to play on your turn to benefit them as well. Appreciate your hate bears.
Leonin Arbiter: This guy shuts down just about every deck early on. If you can get more than one out, everyone has to play two mana for each copy that is on the field. This makes a deck that uses a ton of fetch lands to fix their mana a little tougher to use. It also shuts down a lot of tutors as they will have to pay two more for the tutor.
Thalia, Guardian of Thraben: This leading lady really goes the extra mile in creature-based aggro decks. One mana may not seem like a huge difference, but it really is when all of their combo pieces cost even more. When their Mana Leak costs as much as Cancel it becomes a much worse card. She is really worth the three slots in the starting lineup, and I even contemplated running the full playset.
Mikaeus, The Lunarch: This is another legendary creature who really proves his worth and is a great substitute for Honor of the Pure. The fact that he places counters instead of just a generic bonus is even more impressive. Trust me, with all of the other hate bears in the deck he is not the prime target for removal.
Aven Mindcensor: Our very own Mr. Safety introduced this card to me the other day, and I have to say that I was blown away. This card is a steal at only three mana. Neutering their tutoring to only the top four cards, plus it has flash, plus it has evasion. Even more amazing is the fact that it was printed as an uncommon. The whole card is just nuts.
Mirran Crusader: I needed a decent beater that is going to get around some removal, and I thought what would be better that a 2/2 double striker with protection from black. As a bonus it has protection from green as well.
The lands are pretty simple to understand:
Plains and Ghost Quarter
The Sideboard is a little iffy right now, so tell me what you think.
Stony Silence: This just shuts down so many cards that have to be activated. It shuts down the world for pod, and it shuts down all of the Swords that anyone would like to play. I recently used it against Tron’s Chromatic nonsense that they play. It pulls its weight.
Kataki, War's Wage: This is all of the artifact hate you will ever need. For whatever reason Affinity is still popular as an aggro deck in Modern. This card says, “Stop all your nonsense!”
Surgical Extraction: This makes sure that you take whatever resource your opponent holds most important from their deck, graveyard and hand.
Grafdigger's Cage: This makes it so people are not playing things from their graveyard or deck. It takes care of a lot of issues that could be rather nasty for an aggro deck like our own. I do not want to see Elesh Norn across the table ever!
Pithing Needle: This card just shuts down whatever you need it to shut down. This is one of my favorite cards ever printed. The power level of its design is a little insane.
If you take a look at the deck you will realize very quickly that you are playing a mono colored aggro control deck. You are influencing the game in more ways than one.
John-Marc Ormechea's Modern White
- J Ormechea
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